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Atomfall

A survival-action game inspired by real-life events, Atomfall is set five years after the Windscale nuclear disaster in Northern England.

Explore the fictional quarantine zone, scavenge, craft, barter, fight and talk your way through a British countryside setting filled with bizarre characters, mysticism, cults, and rogue government agencies.

My Role

My systems design responsibilities for Atomfall included creating the skill system for the game.
 

This included:
 

  • Designing all skills for base game, including planning skill categories, overall layout, and acquisition progression.

  • Collaborating with other disciplines to implement skill mechanics in gameplay.

  • Coordinating with the narrative team and key stakeholders to ensure thematic consistency.


Detailed explanation for all of this will be added after the game comes out in March 2025.

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Atomfall - Gamescom Trailer  | Xbox Game Pass, Xbox Series X|S, Xbox One, PC, PS5 & PS4
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COMING SOON

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